ᐅ Floor Plan Optimization for Urban Villa + Considerations for Land Elevation

Created on: 31 Jan 2020 13:29
S
Shiny86
Plot size 492 sqm (5293 sq ft)
Slope yes
Site coverage ratio?
Floor area ratio?
Building envelope, building line, and boundary?
Boundary development?
Number of parking spaces 2
Number of floors 2
Roof type Pyramid roof, 25 degrees
Architectural style Modern urban villa
Orientation Main entrance facing north
Maximum heights/limits
Additional requirements?

Clients’ Requirements
Style, roof type, building type
Modern urban villa with pyramid roof, 25 degrees
Basement, floors 2 full floors without basement
Number of occupants 4
Open kitchen, kitchen island
Number of parking spaces 8-10
Garage


House design
Who designed it?
-Architect

What do you particularly like? Why?

Large living area, master bathroom

What don’t you like? Why?
Utility room quite small and master bedroom small, children’s room somewhat too large

Why is the design as it is now?
The architect implemented the corresponding wishes

What do you think is especially good or bad about it?
Good: large living area
I am uncertain about the half-height window sizes and the swing direction of the doors


What is the most important/basic question about the floor plan summarized in 130 characters?

  • Where could it still be optimized? Would you recommend different window dimensions or sill heights?
  • What do you think is poor or what would you do differently?
  • A partition wall will be added in the walk-in closet. That would theoretically allow watching TV from the bed. I am considering a lightweight wall. I plan to place a 211cm (83 inches) Pax combination wardrobe in the closet. The closet is planned with a raw width of 218cm (86 inches). Do you think 218cm is enough for the Pax once the walls are plastered, or how wide should the rough dimensions preferably be?
  • Is the hallway on the ground floor too narrow?
  • Would you raise the ground level? The house would be 40cm (16 inches) below street level. If I build a terrace into the garden, it would be about 1m (3 ft) difference. You could raise only the house level, resulting in approximately 1.6m (5 ft) difference between terrace and garden. I don’t know anyone living below street level. Raising the garden would probably not be allowed without permits, and affected neighbors likely wouldn’t agree. On the sides of the house adjacent to neighbors, raising is permitted only up to certain limits. I am overwhelmed with the decision.
  • Do you have any ideas for arranging the sofa differently and placing the TV sensibly? My husband doesn’t want the sofa back facing a window. I still need to get used to placing the sofa in the middle of the room.
  • Is the kitchen size sufficient for a nice kitchen with an island?


What do you think about the floor plans?

Floor plan of a single-family house: living/dining area, kitchen, hallway, storage room, cloakroom, WC.


Floor plan of a family home: CHILD 1, CHILD 2, PARENTS, WALK-IN CLOSET, BATHROOM, SHOWER/BATHROOM, HALLWAY.


Architectural drawing: two-story residential house with garage; southwest and northeast views.


Two facade views of a house: northwest and southeast with roof, windows, terrace, and garage.
Tolentino17 Apr 2020 14:19
11ant schrieb:

In 2D plans, the placeholder furniture can be seen as a kind of sticky note, merely marking the location of the real furniture – but in 3D it becomes almost a sworn falsehood, since the client knows 3D from the world of virtual reality and does not expect to encounter a virtual falsehood.

I hear this about placeholder furniture quite often. It may be true in many cases. But if I adjust the furniture dimensions in my software to real-life sizes (existing or Ikea), then the proportions should be accurate, right? Or do you also doubt that?

The same goes for the 3D “walkthrough”: in Sweet Home 3D, there is always a “viewer figure” on the 2D plan. If I make sure that this figure is not placed in impossible positions, then it shouldn’t be an unrealistic view, should it?

This has even led me to consider just two children’s bedrooms, because with a full setup (wardrobe, bed, and desk), three children’s bedrooms looked more like cramped closets in the 3D view of sh3d. On the 2D plan, I would have said the rooms are each 0.5m² (5.4 sq ft) larger than the current ones, so that seemed okay.

So, for me, the 3D model in sh3d is already quite helpful.
11ant17 Apr 2020 14:40
Tolentino schrieb:

The same goes for the 3D "walkthrough": In Sweet Home 3D, there is always a "viewer figure" on the 2D plan. If I make sure that this figure is not placed in impossible positions, then this shouldn’t be an imaginary view, right?

Then it should at least be accurate. But I believe I have also seen kitchen front views in this forum that would have required a glass wall.
Tolentino schrieb:

But if I adjust the furniture dimensions in my program to real measurements (existing or IKEA), then the proportions should be correct? Or do you also doubt that?

I have not seen any reason to doubt that so far. Only with the "default furniture" do I get the impression that children’s desks and imaginary-sized sofa sets are being used—also kitchen tables that look like dinner tables but are actually sized for peeling potatoes.
Tolentino schrieb:

For me, the 3D model in Sh3d is already very helpful.

I’m glad that even a limited tool helps some people move forward. But there are many cases where a 3D representation is believed more than it deserves. Especially for those who struggle with proportions or perspective, the displays from such programs are (false) confirmations of what was already distorted in the 2D plan. Many amateur planners see 3D as a kind of "building inspection" for their designs. In that sense, plans with major errors often get a "certificate," such as staircases designed too steeply and similar issues.
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H
haydee
18 Apr 2020 09:22
If someone enters the correct measurements, it’s not dollhouse furniture. At most, it would be a two-seater planned for five people.

For me, 2D is enough; 3D confuses me. I’m not even sure if I have anything in 3D of our house. It’s helpful if these views assist. The architect recommended furnishing the house model with real-sized furniture. Then you might actually pull out a chair and realize, oh, this is tight.
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Shiny86
18 Apr 2020 14:03
Do you find a guest toilet next to a living room wall to be disturbing? Can you always hear the flushing?
C
Curly
18 Apr 2020 14:06
Shiny86 schrieb:

Do you find a guest toilet next to a living room wall disturbing? Can you always hear the flushing?

We have it like that in our home and it doesn’t bother us at all. However, the wall is 24 cm (9.5 inches) thick, and the sanitary fixtures are installed in a pre-wall system in front of it.

Best regards
Sabine
S
Shiny86
18 Apr 2020 16:39
Curly schrieb:

The wall, however, is 24 cm (9.5 inches) thick, and the sanitary fixtures are installed in a pre-wall installation in front of it.

Was the wall specially built to be that thick? What kind of material was used? And is it really that soundproof?